RC: Runic Cage

Runic Trait: DMG Dealt & Enemy Debuff & Allied Buff; Level: Runecaster 5

Damage Type: Runic Energy

CASTING
Casting Time: 1 standard action

Components: V

EFFECT
Range: Medium (100 ft. + 10 ft./level)

Target:  Each Creature in a 15ft zone.

Vs. AC: No

Duration: Instantaneous

Saving Throw: Will DC 15+ Caster Level; Spell Resistance: Yes

Attack: Weapon Damage + Wis Modifier, Twice

Description
You slam your weapon into the ground, imprinting a rune of imprisonment that causes light to wash over your enemies and bars of runic energy seal them within the zone.

The blast creates a zone that lasts 1d4 rounds. Leaving the zone blasts the enemy for an additional 2d8 + wis mod damage and only allows them to take a move action. Any allies caught in the zone are healed for 2d8 + wis mod and are unable to be flanked.